My little terrain rendering test displays the objects fine - using
KeyNavigatorBehavior I can fly around the object and examine it.  However,
on the latest stable and beta J3D releases, after about 30 seconds rendering
hangs.  The AWT threads are still running, since I can close the app
normally.  What normally causes this behavior?  I allocate a decent amount
of memory, but only once to create my objects.

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