I'm doing picking using a combination of Locale.pickAllSorted() and Shape3D.intersect(). I'm also using DistanceLOD for some of my geomtetry, so they are crude approximations when at a distance.
Now, the picking appears to be using the currently active child of the Switch associated with the DistanceLOD. My question is, is there any way to alter this behaviour, so that I can do a 'high resolution' pick of an object even when it is being rendered crudely due to from the ViewPlatform ? (I can explain why I need to do this if anyone is interested). Rob -- Rob Nugent Sun Microsystems, Southampton, UK [EMAIL PROTECTED] Tel: +44 (0) 1489 585503 Fax: +44 (0) 1489 881363 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
