I am trying to get the values for the view
volumes
for the parallel and perspective
views.
I am currently studying OpenGL, and trying to make
an application that will
show the viewing volumes in a 3D application.
How can I retrieve these values, for example in
OpenGL
glFrustrum(top,bottom,left,right,near,far);
glPerspective(fovy,aspectRatio,
near,far);
glOrtho(top,bottom,left,right,near, far);
and so on.
Thanks for the help
Zak
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- Re: [JAVA3D] View Projection values Zak Nixon
- Re: [JAVA3D] View Projection values Mark Hood