Dear All, Recently it was recommended that Full Screen applications should be called with -Dsun.java2d.noddraw=true.
Could anyone explain to me why this is necessary if the application is only using AWT (e.g. a Canvas3D inside a Frame) and the OpenGL version of Java 3D (i.e no DirectDraw)? - Andrew =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
