Hi,

It turns out that the link to the paper that I posted last time is just the
preliminary version of the full paper. Here is the full version of the
paper: http://www.mema.ucl.ac.be/~wu/FSA2716-2002/download/held00fist.ps

I have written a quick and dirty triangulation class which always cuts
the ear with smaller internal angles instead of sequentially cutting the
ear. It turns out this will result in nicer triangulation than that we
get from GeometryInfo in Java3D, which normally ends up with a fan
triangulation, with more possible sliver triangles.

As Mark Hood revealed: "GeometryInfo uses a Triangulator constructor that sets the 
sorted and random ear modes to false". Since the code for
Triangulator is not available publicly, I wonder is it possible for Java3D
expose those options to users, so we can set the mode for triangulation?

----white

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to