Hi, It turns out that the link to the paper that I posted last time is just the preliminary version of the full paper. Here is the full version of the paper: http://www.mema.ucl.ac.be/~wu/FSA2716-2002/download/held00fist.ps
I have written a quick and dirty triangulation class which always cuts the ear with smaller internal angles instead of sequentially cutting the ear. It turns out this will result in nicer triangulation than that we get from GeometryInfo in Java3D, which normally ends up with a fan triangulation, with more possible sliver triangles. As Mark Hood revealed: "GeometryInfo uses a Triangulator constructor that sets the sorted and random ear modes to false". Since the code for Triangulator is not available publicly, I wonder is it possible for Java3D expose those options to users, so we can set the mode for triangulation? ----white =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".