hi,

 i'm just starting to get to grips with java 3d and i am using it for a university 
project, in which i am taking a 2d picture and transfering these co-ordinates to 3d 
space.

this works well with a point array but the problems start when i try to turn these raw 
points into surfaces, i tried using the geometry_info array which can be used to 
easily create a flat surface, the problem comes when the surface it is trying to draw 
is irregular and surface comes out different than expected.

Any adice on how i can transform these raw points into more complex shapes.

the raw data, holds the 3d co-ordinates of the edge of each picture which has been 
rotated about its y axis.

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