DONT just use a TG because you think you need to:
1) to place a non moving piece of geometry in the world at some particular
location
What is the alternative here if you also want to each shape3D pickable, and
its color, geometry editable on fly?
Thanks!
Lan
On Wed, 26 Feb 2003, Michael Schnieders wrote:
> Hi
>
> I do what I can to share appearances, colors, geometries and so forth. The
> main problem I'm having is the memory footprint of TransformGroup/Shape3D
> objects. To create a complicated scene with ~10,000-100,000 objects is
> really memory intensive!
>
> Any thoughts on if it's possible for the Java3D team to reduce memory usage
> for these few classes?
>
> Take Care,
> Mike
>
>
>
>
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Lan Wu-Cavener
Dept. of Landscape Architecture
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