Hi there,
does anyone have a nice stereo implementation for the open gl
version of java3d. i implemented a little stereo setting, but
the eyes look parallel into the scene. how can i focus them
on a specified point?
Point3d leftEye = new Point3d();
getView().getPhysicalBody().getLeftEyePosition( leftEye );
leftEye.x = -0.003f;
Point3d rightEye = new Point3d();
getView().getPhysicalBody().setLeftEyePosition( rightEye );
rightEye.x = 0.003f;
getView().getPhysicalBody().setRightEyePosition( rightEye );
thanks for any contributions,
Karsten
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