Hi there,
 
 does anyone have a nice stereo implementation for the open gl 
 version of java3d. i implemented a little stereo setting, but 
 the eyes look parallel into the scene. how can i focus them 
 on a specified point?
 
       Point3d leftEye = new Point3d();
       getView().getPhysicalBody().getLeftEyePosition( leftEye );
       leftEye.x = -0.003f;
 
       Point3d rightEye = new Point3d();      
       getView().getPhysicalBody().setLeftEyePosition( rightEye );
       rightEye.x = 0.003f;
       getView().getPhysicalBody().setRightEyePosition( rightEye );

 
 thanks for any contributions,
  Karsten

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