Hi All, Its a great benefit to club geometries together into lesser no of shapes in the scene graph. I was just wondering if there is any way to still pick different geometries individually and change the appearance of the geometry.
Lets take one example. Lets say there is a scene which has 27000 spheres and one shape per 30 spheres. The same example as Florin had given few days back ! He had given data that by clubbing 30 spheres together in a single shape actually reduces the mem requirement dramatically for the scene graph. In this example, can I provide functionality to pick *any* of the 30 spheres , which are added to a single shape by implementing some picking routine in j3d? In j3d picking is done on shape3ds, so how can I do this? when the pick ray actually intersects the n th sphere out of the 30 spheres, does the picked shape of the pick result give me that geometry first? Or is there any sense of sequence when I query the geometries of the picked shape? Any idea about how to achieve this? Did somebody try somethig like this already? thanks anirban =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
