> Date: Fri, 7 Mar 2003 17:17:22 +0100 > From: Karsten Fries <[EMAIL PROTECTED]> > Organization: LION bioscience AG > > i mean if you compare the standard stereo to that one compatibility mode gave > me i have the evidence. before i had a slight impression that my object is in > front or inside of screen. but i had no sensation of depth in the object > itself. in fact the direction the eyes where looking didn't converge at > all. it was like staring into the infite distance.
Going back now to your original message: > Point3d rightEye = new Point3d(); > getView().getPhysicalBody().setLeftEyePosition( rightEye ); > rightEye.x = 0.003f; > getView().getPhysicalBody().setRightEyePosition( rightEye ); You set the left eye to [0, 0, 0] and the right eye to [0.003, 0, 0], for a stereo separation of 0.003 meters. That's a very small interpupilary distance; usually you want it 6-7 centimeters or so, so a lack of depth in the rendered stereo image isn't too surprising. The defaults are [-0.033, 0, 0] for the left eye and [+0.033, 0, 0] for the right eye. -- Mark Hood =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
