Rob Nugent wrote:

I hate to say it, but it's probably best not to rely on the behavior you
observed in point 2) carrying over to future Java 3D releases, since
you're in a gray area with respect to your use of multiple views.

[snip]


I can't say that 1) is a bug, since the way picking works is so fuzzily
defined.
What I'd really like is an official way to be able to do picking
independent of any View.

hahahahahha... :( The Java3D team has, right from the very start, flat out refused to actually provide a specification. That has been a constant bitch of mine (read the archives) and it is a very, very poor thing to do for such a public standard. No, that PDF on the site that says "Java3D 1.3 Specification" is not a specification - it's the Javadoc put into a PDF file format. It's woeful from a specification perspective as almost nothing is actually specified, just lots of hand-waving almost spec wording. The picking model is a classic example of this "yes you can pick, no we're not going to tell you how it works".


-- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant -------------------------------------------------------------------

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