I was also thinking of using LineStripArrays
to create the #'s 0-9 and then just reuse the lines
on shape nodes where the labels belong.  So
face 50 and edge 50 would have the same geometry.

But then, would 8000 shape nodes with linestrip 
geometry be more/less efficient than using 8000 
shape nodes with raster geometry?

I suspect geometry would be cleaner, but then
you have to take inconsideration billboarding
(this is a want) and proper scaling( this is a must ).

Any ideas on benchmarking such things?

-DaveS

> I suppose - only suppose - then main problem here is overhead of each
> image, not it's actual size. So maybe you should try to create few big
> images with many labels on each of them and then create rasters
> displaying correct parts of this image ?
>

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