Hello, I'm new to Java 3D and was hoping to get some help on what seems to be a rendering problem I'm having. First, I am using the SimpleUniverse class and I created a primitive spere with the true mean radius of the earth and mapped a jpeg earth map to it and placed it in the center of the SimpleUniverse.
Next, I set the initial position of the view platform based on the true mean radius of the earth and add orbit behaviors at infinite bounds using the import com.sun.j3d.utils.behaviors.vp package. I then add an ambient light at infinite bounds as well. I want to be able to add geometries 'on the fly' using Corba eventually, but right now I'm simply adding a small primitive square to the surface of the earth. The square gets added to the scene, but it doesn't render very well. As I move the view platform around, the square doesn't appear to be solid and consistent in shape. Another problem is that when I move the viewport to the other side of the earth, I can still partially see the square through the earth. Any suggestions? Thanks. best, Brian =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
