Hello,

I'm new to Java 3D and was hoping to get some help on what seems to be a
rendering problem I'm having.  First, I am using the SimpleUniverse class
and I created a primitive spere with the true mean radius of the earth and
mapped a jpeg earth map to it and placed it in the center of the
SimpleUniverse.

Next, I set the initial position of the view platform based on the true mean
radius of the earth and add orbit behaviors at infinite bounds using the
import com.sun.j3d.utils.behaviors.vp package.  I then add an ambient light
at infinite bounds as well.

I want to be able to add geometries 'on the fly' using Corba eventually, but
right now I'm simply adding a small primitive square to the surface of the
earth.  The square gets added to the scene, but it doesn't render very well.
As I move the view platform around, the square doesn't appear to be solid
and consistent in shape. Another problem is that when I move the viewport to
the other side of the earth, I can still partially see the square through
the earth.  Any suggestions?  Thanks.

best,
Brian

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