i have looked at this source, but i'm quite poor at programming. i do not
know how to implement collision detection nor where to implement it with in
my current program.
if anyone has got some code that incorporates a loaded object with collision
detection between the object and the viewer, it would prove incredibly
useful.
i would not pass the code off as my own within my project. the code would be
referenced from whoever sends it.

thanks in advance, joe .

----- Original Message -----
From: "Brandon" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, March 19, 2003 8:18 PM
Subject: Re: [JAVA3D] implementing collision detection


> Have you looked at http://www.j3d.org
> Specifically:
> http://www.j3d.org/tutorials/collision/index.html
>
> or the code in http://code.j3d.org/
>
> --- JOSEPH ROSS JEYNES <[EMAIL PROTECTED]> wrote:
> > hi everyone.
> > i'm developing a virtual environment for my major
> > degree project.
> > i'm importing the geometry of a building from a
> > wavefront obj using a
> > loader.
> > i need to implement collision detection so that the
> > viewer canot go through
> > the walls of the object.
> > i'm struggling to do it myself and would appreciate
> > someone looking at my
> > code below and showing me how to do it. many thanks,
> > joe
> >
> === message truncated ===
>
>
> =====
> See you later,
>
>
> Brandon
> -------------------------------
> "Don't take it too seriously it's just life we'll win in the end."
Superchic[k]
>
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