There has been some interesting discussion on X3D, but how is everyone creating their content. We have pre-made scenes and models, but have yet scene any kind of converter for X3D or any tools for creating X3D files.
NIST has a convertor for VRML97 to X3D (XML only I think).
Xj3D M7 has a file format converter now included. We can go all ways from VRML97 to X3D or back, in both file formats and also an experimental binary encoding.
The rest of our content is automatically generated stuff - typically from a J2EE backend. Quite a few of our users are generating it from other XML file formats with stylesheets to convert to X3D-XML either statically or at runtime.
-- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant -------------------------------------------------------------------
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