Hi !

Thanks for all reports.

The greatest improve is on Win98, where Alpha resolution goes from 50ms to
1-2 ms.
On Win2K the resolution goes from 10ms to 1-2 ms.
In other words, AlphaGT enhances just if your application has:

* Win98 more than 19FPS (~1000/50) ;
* Win2K more than  100FPS (~1000/10);
* Alpha with  increasingAlphaDuration less than 1000ms and/or
increasingAlphaRampDuration, alphaAtOneDuration, decreasingAlphaDuration,
decreasingAlphaRampDuration, alphaAtZeroDuration less than 100ms on Win98 or
less than 20ms on win2K.

Maybe the demo is not well suited for win2k. I guess a analogic chronometer
(seconds and ms pointers) shows better the enhancents. I will rewrite the
demo.

Thanks,
Alessandro






----- Original Message -----
From: "John Wright" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, March 24, 2003 2:02 PM
Subject: Re: [JAVA3D] A Good Timer Alpha


> Alessandro, looks good on my machine (Win98SE).  Definitely smoother.
> On WinNT/XP/2000 (or Linux) I wouldn't expect to be able to visually
> notice the difference.
>
> - John Wright
> Starfire Research
>
> > Alessandro Borges wrote:
> >
> > Hi !
> >
> > I like to share with you a very simple version of  Alpha with a better
> > timer.
> > This one uses J3DTimer instead System.currentTimeMillis.
> > It is a good performer in Win98 as well Win2K.
> > I didnot test it under Linux, so any report will be welcome.
> > I call it AlphaGT - Alpha Good Timer ;-)
> >
> > http://www.cpm2002.hpg.com.br/alessandro/gearbox/AlphaGTDemo.html
> > running demo applet & source code are available.
> >
> > Alessandro
>
>
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