hi,
we are happy to announce a new release of the XiStrat
project:
About: XiStrat (aka 'Extended Strategy') is in
particular about turn-based, networked multiplayer,
non-cooperative, zero-sum, abstract strategy board
games (e.g., Chess, Go, Reversi variants, etc.) on
3D-visualized polyhedra and contains a server, client
GUI, autoplayer engine, utilities, and documentation.
Besides related recreational modern mathematics
(single agent, cellular automata,
graph/group/complexity/knot theory, discrete geometry,
algebra, combinatorics, and mathematical physics) is
dealt with.
Changes: A demo applet prototype has been implemented,
and the investigation of generalized Rubik game
variants (rubicon group treatment M12 etc.) has been
started. Besides a Go variant (with random engine),
the 'vector' groups (for single figure A), a Penrose
quasicrystal (using the inflation/deflation
algorithm), and several new graph examples have been
added. Also included are a general treatment of so
called torus knots (Jones polynomial), the iterative
deepening feature in the Chess variant engine, and
many general bugfixes.
Feedback, critics, help, contributions appreciated.
kbr
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