Hi all. Java3D reports the max-supported-texture-size as 2048x2048 on my machine using the following:
java.util.Map propMap = canvas.queryProperties(); Integer texMaxWidth = (Integer) propMap.get("textureWidthMax"); Integer texMaxHeight = (Integer) propMap.get("textureHeightMax"); but if I use pure OpenGL it reports it as 1024x1024 on the same machine using glGetIntegerv(GL_MAX_TEXTURE_SIZE, ..). I thought this was purely a hardware issue, so I'm surprised that the values are different on the same machine. Does anyone have any idea why this would be so? Thanks for any help. -Roy =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".