Hi all.
Java3D reports the max-supported-texture-size as 2048x2048 on my machine
using the following:

java.util.Map propMap = canvas.queryProperties();
Integer texMaxWidth = (Integer) propMap.get("textureWidthMax");
Integer texMaxHeight = (Integer) propMap.get("textureHeightMax");

but if I use pure OpenGL it reports it as 1024x1024 on the same machine
using glGetIntegerv(GL_MAX_TEXTURE_SIZE, ..).

I thought this was purely a hardware issue, so I'm surprised that the
values are different on the same machine.
Does anyone have any idea why this would be so?
Thanks for any help.
 -Roy

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