Oh, and one thing more. Even if the stero sound rendering did work it
probably wouldn't matter. This is because of bug-4785695. The workaround
doesn't work if you use multible sounds at many different locations.
Once this problem occurs, all the sounds in your locale just keeps
playing forever and they no longer respond to relative placement to
avatar. This bug really makes 3D sound unusable.

And yes - its still there in 1.3.1 beta1

Regards
Nikolai

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