Oh, and one thing more. Even if the stero sound rendering did work it probably wouldn't matter. This is because of bug-4785695. The workaround doesn't work if you use multible sounds at many different locations. Once this problem occurs, all the sounds in your locale just keeps playing forever and they no longer respond to relative placement to avatar. This bug really makes 3D sound unusable.
And yes - its still there in 1.3.1 beta1
Regards Nikolai
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