And there is no posibility that you can just subclass JEditorPane and fix the bug in your class ? That will make your app portable, while changing the jre/jdk will directly prohibit that.
-----Urspr�ngliche Nachricht-----
Von: hterrolle [mailto:[EMAIL PROTECTED]
Gesendet: Donnerstag, 3. April 2003 11:58
An: [EMAIL PROTECTED]
Betreff: Re: [JAVA3D] AW: [JAVA3D] Modifying java source

I need to debug the JEditorPAne from java classes. There isa bug when painting the GIF file.
I got an idea and i want to try. My application is finish and i got is little problem.
-----Message d'origine-----
De : Florin Herinean <[EMAIL PROTECTED]>
� : [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date : jeudi 3 avril 2003 11:30
Objet : [JAVA3D] AW: [JAVA3D] Modifying java source

Are you using -Xbootclasspath/p: to set the classpath to your modified code, or have you replaced the class in rt.jar ? If you replaced it, then I hope that you have done it in both rt.jar files, in the sdk and in jre.
 
Cheers,
 
Florin
 
P.S. Why do you need to change a class from the jdk distribution ?
-----Urspr�ngliche Nachricht-----
Von: hterrolle [mailto:[EMAIL PROTECTED]
Gesendet: Donnerstag, 3. April 2003 11:21
An: [EMAIL PROTECTED]
Betreff: [JAVA3D] Modifying java source

Hi,
I got one question. I tryt to modified some java source from the JDK 1.4 i could modified the code recompile but when i debug the change are not taken into account but i can see that the code is still changed.
 
thanks

Reply via email to