Here is everything ok too, nvidia gf2 mx, aa 4x, af 2x. It's obvious a
problem with your graphic card / driver.

Florin

-----Urspr�ngliche Nachricht-----
Von: Rob Nugent [mailto:[EMAIL PROTECTED]
Gesendet: Donnerstag, 5. Juni 2003 17:03
An: [EMAIL PROTECTED]
Betreff: [JAVA3D] Possible lighting bug


Hi All,

I've hit what may be a lighting bug, and I wonder if someone could try to
confirm my results on their system please.

The testcase is based on one of Florin's performance tests, and displays a
number of cubes.

Each cube is in its own TransformGroup. Each TransformGroup has a yellow
point
light added to it. The PointLight is scoped to only affect that
TransformGroup.

There are additionally a single ambient light and a single directional light
each with default (universal) scope.

Each cube should therefore lit by exactly 3 lights (1 ambient, 1
directional, 1
point). The trouble is on my system, that only some of the cubes are lit by
their point lights. See the attached JPEG for details.

Can anyone say if they get the same problem - I'm trying to work out if this
is
a general Java3D issue, or an issue with my machine/video card.

Thanks !

Rob
--


Rob Nugent
Sun Microsystems, Southampton, UK

[EMAIL PROTECTED]

Tel: +44 (0) 1489 585503
Fax: +44 (0) 1489 881363

<<attachment: ltest.jpg>>

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