hi newbies, there a lot of example that you should studie first. Than after studying examples. Things would be more clear in your mind. I just said that because it is important to learn first. Take the eample and play with it, change it. There is no other solution to learn.
herve -----Message d'origine----- De : ĂéÜííçň <[EMAIL PROTECTED]> Ŕ : [EMAIL PROTECTED] <[EMAIL PROTECTED]> Date : vendredi 6 juin 2003 11:57 Objet : Re: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP >I have already done the procedure you described. > >I have picked up the vertex and facets and my problem is how can i use them >to produce the shape. That's all! > >I have read that the procedure od a 3d shape is quite huge and it's not >standard for any shape, namely i want to know if there is a standard recipe >with standard code (Create universe, canvas3d, and then feed your points >into Point3d or Point3f, and then your shape is done). In fact, i realise >that there is no something standard. > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
