Hello all, Essentially, I'm creating a surface of revolution by revolving a 2d profile around the profile's vertical axis. The problem I'm running into is this. Let's say I define a sample profile as shown below:
(0.0, 0.5), (0.8, 1), (1, 1), (0.2, 0.5), (0.2, 0.0) The object should look roughly like a wine glass and when viewed from the side, it does. However, when I move the view platform to look at it from overhead, it looks like the object has a flat and solid top instead of inside faces. Loosely speaking, it looks like there is a lid on top of it. I've tried messing around with the crease angle, lighting, transparency, and the number of increments around the vertical axis. Nothing has helped so far. Anyone got any other ideas on what could be wrong? Thanks. best, Brian M. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
