Hi,

This is probably an FAQ, but I can't seem to find the
answer.

I would like to understand the loop that's "driving"
Java3D. In particular, how do I stop it
programatically so my program can quit w/o a
System.exit() call? Can you point me to a source that
talks about clearing Java3D resourses (such as
removing locales, etc).

Thank you very much!

Dola

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