First, I'd like to apologize for this simple question but I really have no clue, that's why I'm asking.
Anyway, to the question...when making a 3D app, say you want a building so you can explore its insides...I guess small things like benches, chairs and tables, you could design them adn import them as models...but what do you do about the walls? is it easier to "build" them as geometries in java and add textures or is it more simple to make the walls models too? If they are models, should you make blocks which you can put together or make an entire wall as one model? This might be hard if you have many different walls with different sizes... thanx a lot =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
