Martin Frey wrote:
Hi
I wrote a simple VRML97 / OBJ SceneGraphViewer.
And here's my question:
1. Why is the VRML SceneGraph so confusing?
2. Why can't ObjectFile load Textures from a mtl-file stored in a jar-file?
VRML allows a node to be added/removed at any time. So all grouping
nodes have to be wrapped in a BranchGroup. We also have to support
DEF/USE which allows sub-scenegraphs to be reused, hence the need for
SharedGroups and Links. Definate mismatch between Java3D scenegraph and
VRML's. It works, but its not optimal.
--
Alan Hudson
President: Yumetech, Inc. http://www.yumetech.com/
Web3D Open Source Chair http://www.web3d.org/TaskGroups/source/
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