|
Works fine here.
The only issues thing is it has not texture
coordinates, but you can add it.
Of course you can search in the web for obj, 3DS,
or vrml and load it into your application.
Or code it yourself. The algorithms are
floating in the net.
Alessandro
|
- [JAVA3D] Torus class David Bourgais
- Re: [JAVA3D] Torus ... Zak Nixon
- Re: [JAVA3D] To... David Bourgais
- Re: [JAVA3D... Brandon
- [JAVA3D] Torus Clas... Γιάννης
- Re: [JAVA3D] To... Alessandro Borges
- Re: [JAVA3D... Γιάννης
- Re: [JA... Alessandro Borges
