Try to set this code in this two places.
To more understand this process read this:
http://java.sun.com/products/jfc/tsc/articles/mixing/

class J3DTOOL extends JFrame implements ActionListener
{
        JPanel painel1, painel2, painel3, painel4;//paineis para cada visao
de
camera
        GridBagLayout grid;
        Container c;
        JToolBar toolbar,toolbar2;
        GridBagConstraints posicao;
        MyButton b1,b2,b3,b4,b5,make;
        WindowAdapter adapter;
        JMenuBar mbar;
        JMenu file,edit,window,help;
        JMenuItem
exit,open,newer,imports,export,copy,paste,cut,wTop,wLeft,wFront,wPerspective
,ind
ex,topics;
        JLabel top,perspective,left,front;
        Canvas3D cTop,cFront,cLeft,cPerspective;
        VirtualUniverse universe;
        Locale locale;
        View vFront,vPerspective,vLeft,vTop;
        BranchGroup rootTop,rootPerspective,rootLeft,rootFront;
        TransformGroup tColorCube,tSphere,tCylinder;
        J3dPrimitive primitivas;
        Textures texture;
        Lights luzes;
        Cameras cameras;
        Properties propriedades;
        Code code;

        J3DTOOL()
        {
                this.setResizable(false);

                Toolkit toolkit = this.getToolkit();
                Dimension winSize = toolkit.getScreenSize();


this.setSize(((winSize.width*70)/100),(winSize.height*95)/100);
                this.setTitle("J3D TOOL MAX - ProjetoCena.j3d");
                this.setLocation(((winSize.width*15)/100),0);

                c= this.getContentPane();
                grid = new GridBagLayout();
                c.setLayout(grid);

                posicao = new GridBagConstraints();

                mbar = new JMenuBar();
                this.setJMenuBar(mbar);

------------->  JPopupMenu.setDefaultLightWeightPopupEnabled(false);
------------->
ToolTipManager.sharedInstance().setLightWeightPopupEnabl(false);

                file = new JMenu("Arquivo");
                file.setMnemonic('A');

                edit = new JMenu("Editar");
                edit.setMnemonic('E');

                cut = new JMenuItem("Recortar");
                cut.setMnemonic('R');

                paste = new JMenuItem("Colar");
                paste.setMnemonic('C');

                copy = new JMenuItem("Copiar");
                copy.setMnemonic('P');

                edit.add(copy);
                edit.add(cut);
                edit.add(paste);


                exit = new JMenuItem("Salvar");
                exit.setMnemonic('S');

                open = new JMenuItem("Abrir");
                open.setMnemonic('A');

                newer = new JMenuItem("Novo");
                newer.setMnemonic('N');

                imports = new JMenuItem("Importar código Java 3D");
                imports.setMnemonic('I');

                export = new JMenuItem("Exportar para código Java 3D");
                export.setMnemonic('E');

                window = new JMenu("Zoom");
                window.setMnemonic('Z');

                wLeft = new JMenuItem("Visão esquerda");
                wLeft.setMnemonic('E');

                wTop = new JMenuItem("Visão aérea");
                wTop.setMnemonic('A');

                wPerspective = new JMenuItem("Visão em perspectiva");
                wPerspective.setMnemonic('P');

                wFront = new JMenuItem("Visão frontal");
                wFront.setMnemonic('F');

                help = new JMenu("Ajuda");
                help.setMnemonic('j');

                index = new JMenuItem("Índice");
                index.setMnemonic('I');

                topics = new JMenuItem("Tópicos");
                topics.setMnemonic('T');


                help.add(index);
                help.add(topics);

                window.add(wLeft);
                window.add(wTop);
                window.add(wFront);
                window.add(wPerspective);


                file.add(newer);
                file.add(open);
                //file.addSeparator();
                file.add(exit);

                mbar.add(file);
                mbar.add(edit);
                mbar.add(window);
                mbar.add(help);

------------->  JPopupMenu.setDefaultLightWeightPopupEnabled(true);
------------->
ToolTipManager.sharedInstance().setLightWeightPopupEnabl(true);

                toolbar = new JToolBar();
                toolbar2 = new JToolBar();
                painel1 = new JPanel();
                painel2 = new JPanel();
                painel3 = new JPanel();
                painel4 = new JPanel();

                top = new JLabel("Visão Aérea");
                perspective = new JLabel("Visão Perspectiva");
                left = new JLabel("Visão Esquerda");
                front = new JLabel("Visão Frontal");


                cTop = new Canvas3D(null);
                cTop.setBackground(Color.black);
                cTop.setSize(((winSize.width*31)/100),
((winSize.height*33)/100));
                painel1.add(cTop);

                cPerspective = new Canvas3D(null);
                cPerspective.setBackground(Color.red);
                cPerspective.setSize(((winSize.width*31)/100),
((winSize.height*33)/100));
                painel2.add(cPerspective);

                cLeft = new Canvas3D(null);
                cLeft.setBackground(Color.green);
                cLeft.setSize(((winSize.width*31)/100),
((winSize.height*33)/100));
                painel3.add(cLeft);

                cFront = new Canvas3D(null);
                cFront.setBackground(Color.blue);
                cFront.setSize(((winSize.width*31)/100),
((winSize.height*33)/100));
                painel4.add(cFront);

                b1 = new MyButton("Barra de Propriedades",new ImageIcon
("Propreties.gif"));
                b2 = new MyButton("Geometrias",new
ImageIcon("Geometry.gif"));
                b3 = new MyButton("Texturas",new ImageIcon("Texture.gif"));
                b4 = new MyButton("Luzes",new ImageIcon("Light.gif"));
                b5 = new MyButton("Câmeras",new ImageIcon("Camera.gif"));
                make = new MyButton("Gerar Código Java3D",new ImageIcon
("Make.gif"));

                b1.addActionListener(this);
                b2.addActionListener(this);
                b3.addActionListener(this);
                b4.addActionListener(this);
                b5.addActionListener(this);
                make.addActionListener(this);

                toolbar.add(b2);
                toolbar.add(b3);
                toolbar.add(b4);
                toolbar.add(b5);

                toolbar2.add(new MyButton("Nova Cena",new ImageIcon
("Code.gif")));
                toolbar2.add(b1);
                toolbar2.add(new MyButton("Desfazer",new ImageIcon
("Undo.gif")));
                toolbar2.add(new MyButton("Refazer",new
ImageIcon("Redo.gif")));
                toolbar2.add(make);

                posicao.gridy=0;
                posicao.gridx=0;
                posicao.gridwidth=1;
                posicao.gridheight=1;
                posicao.weightx=0;
                posicao.weighty=0;
                posicao.fill=GridBagConstraints.BOTH;
                grid.setConstraints(toolbar2,posicao);
                c.add(toolbar2);

                posicao.gridy=0;
                posicao.gridx=1;
                posicao.gridwidth=1;
                posicao.gridheight=1;
                posicao.weightx=0;
                posicao.weighty=0;
                posicao.fill=GridBagConstraints.BOTH;
                grid.setConstraints(toolbar,posicao);
                c.add(toolbar);


                posicao.gridy=1;
                posicao.gridx=0;
                posicao.gridwidth=1;
                posicao.gridheight=1;
                posicao.weightx=5;
                posicao.weighty=0;
                posicao.fill=GridBagConstraints.NONE;
                grid.setConstraints(top,posicao);
                c.add(top);

                posicao.gridy=1;
                posicao.gridx=1;
                posicao.gridwidth=1;
                posicao.gridheight=1;
                posicao.weightx=5;
                posicao.weighty=0;
                posicao.fill=GridBagConstraints.NONE;
                grid.setConstraints(front,posicao);
                c.add(front);


                posicao.gridy=2;
                posicao.gridx=0;
                posicao.gridwidth=1;
                posicao.gridheight=1;
                posicao.weightx=5;
                posicao.weighty=5;
                posicao.fill=GridBagConstraints.NONE;
                grid.setConstraints(painel1,posicao);
                c.add(painel1);

                posicao.gridy=2;
                posicao.gridx=1;
                posicao.gridwidth=1;
                posicao.gridheight=1;
                posicao.weightx=5;
                posicao.weighty=5;
                posicao.fill=GridBagConstraints.NONE;
                grid.setConstraints(painel4,posicao);
                c.add(painel4);

                posicao.gridy=4;
                posicao.gridx=0;
                posicao.gridwidth=1;
                posicao.gridheight=1;
                posicao.weightx=5;
                posicao.weighty=5;
                posicao.fill=GridBagConstraints.NONE;
                grid.setConstraints(painel3,posicao);
                c.add(painel3);

                posicao.gridy=4;
                posicao.gridx=1;
                posicao.gridwidth=1;
                posicao.gridheight=1;
                posicao.weightx=5;
                posicao.weighty=5;
                posicao.fill=GridBagConstraints.NONE;
                grid.setConstraints(painel2,posicao);
                c.add(painel2);


                posicao.gridy=3;
                posicao.gridx=0;
                posicao.gridwidth=1;
                posicao.gridheight=1;
                posicao.weightx=1;
                posicao.weighty=1;
                posicao.fill=GridBagConstraints.NONE;
                grid.setConstraints(left,posicao);
                c.add(left);


                posicao.gridy=3;
                posicao.gridx=1;
                posicao.gridwidth=1;
                posicao.gridheight=1;
                posicao.weightx=1;
                posicao.weighty=1;
                posicao.fill=GridBagConstraints.NONE;
                grid.setConstraints(perspective,posicao);
                c.add(perspective);


                adapter = new MyWindowAdapter(this);
                addWindowListener(adapter);

                Shape3D grade1 = this.criaCenario();
                Shape3D grade2 = this.criaCenario2();


                universe = new VirtualUniverse();
                locale = new Locale(universe);

                PhysicalBody corpoFrente = new PhysicalBody();//corpo fisico
                PhysicalEnvironment ambienteFrente = new PhysicalEnvironment
();//corpo do ambiente
                vFront = new View();//cria-se um view com o canvas3d
atachado e
seta-se o corpo fisico e o corpo do ambiente
                vFront.addCanvas3D(cFront);
                vFront.setPhysicalBody(corpoFrente);
                vFront.setPhysicalEnvironment(ambienteFrente);
                TransformGroup cameraFrente = new TransformGroup();

                PhysicalBody corpoTopo = new PhysicalBody();//corpo fisico
                PhysicalEnvironment ambienteTopo = new PhysicalEnvironment
();//corpo do ambiente
                vTop= new View();//cria-se um view com o canvas3d atachado e
seta-se o corpo fisico e o corpo do ambiente
                vTop.addCanvas3D(cTop);
                vTop.setPhysicalBody(corpoTopo);
                vTop.setPhysicalEnvironment(ambienteTopo);
                TransformGroup cameraTopo = new TransformGroup();

                PhysicalBody corpoEsquerda = new PhysicalBody();//corpo
fisico
                PhysicalEnvironment ambienteEsquerda = new
PhysicalEnvironment
();//corpo do ambiente
                vLeft= new View();//cria-se um view com o canvas3d atachado
e
seta-se o corpo fisico e o corpo do ambiente
                vLeft.addCanvas3D(cLeft);
                vLeft.setPhysicalBody(corpoEsquerda);
                vLeft.setPhysicalEnvironment(ambienteEsquerda);
                TransformGroup cameraEsquerda = new TransformGroup();

                PhysicalBody corpoPerspectiva = new PhysicalBody();//corpo
fisico
                PhysicalEnvironment ambientePerspectiva = new
PhysicalEnvironment();//corpo do ambiente
                vPerspective= new View();//cria-se um view com o canvas3d
atachado e seta-se o corpo fisico e o corpo do ambiente
                vPerspective.addCanvas3D(cPerspective);
                vPerspective.setPhysicalEnvironment(ambientePerspectiva);
                vPerspective.setPhysicalBody(corpoPerspectiva);
                TransformGroup cameraPerspectiva = new TransformGroup();

                Transform3D setFrente = new Transform3D();
                Transform3D setRotacao = new Transform3D();

                tColorCube = new TransformGroup();
                tSphere = new TransformGroup();
                tCylinder = new TransformGroup();

                setFrente.set(new Vector3f(0.0f,0.0f,-0.65f));
                tColorCube.addChild(new ColorCube(0.3));
                tColorCube.setTransform(setFrente);//transformacao do color
cube

tColorCube.setCapability(TransformGroup.ALLOW_CHILDREN_READ);

tColorCube.setCapability(TransformGroup.ALLOW_CHILDREN_WRITE);

tColorCube.setCapability(TransformGroup.ALLOW_CHILDREN_EXTEND);

tColorCube.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);

tColorCube.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);


                setFrente.set(new Vector3f(0.0f,0.0f,-3.0f));
                setRotacao.rotZ(Math.PI);
                setRotacao.mul(setFrente);
                setFrente.set(new Vector3f(-0.6f,0.0f,-0.8f));
                tCylinder.setTransform(setFrente);
                TextureLoader textura = new TextureLoader("stone.jpg",this);
                Appearance ap = new Appearance();
                ap.setTexture(textura.getTexture());
                Sphere cylinder = new Sphere(0.2f,Primitive.GENERATE_NORMALS
|
Primitive.GENERATE_TEXTURE_COORDS,ap);
                cylinder.setAppearance(ap);
                tCylinder.addChild(cylinder);

                //setFrente.set(new Vector3f(0.0f,0.0f,-3.0f));
                //setRotacao.rotZ(Math.PI);
                //setRotacao.mul(setFrente);
                setFrente.set(new Vector3f(0.0f,0.6f,-0.8f));
                tSphere.setTransform(setFrente);
                Color3f black  = new Color3f(0.0f,0.0f,0.0f);
                Color3f white  = new Color3f(1.0f,1.0f,1.0f);
                Color3f color  = new Color3f(0.0f, 0.4f, 0.0f);
                ColoringAttributes ca = new ColoringAttributes();
                ca.setColor(color);
                Appearance apc = new Appearance();
                apc.setMaterial(new Material(color, color, color,
                                             color, 80.0f));
                Sphere esfera  = new Sphere(0.2f,apc);

                apc.setCapability(Appearance.ALLOW_MATERIAL_READ);
                apc.setCapability(Appearance.ALLOW_MATERIAL_WRITE);

                tSphere.addChild(esfera);
                tSphere.setCapability(TransformGroup.ALLOW_CHILDREN_READ);
                tSphere.setCapability(TransformGroup.ALLOW_CHILDREN_WRITE);
                tSphere.setCapability(TransformGroup.ALLOW_CHILDREN_EXTEND);
                tSphere.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
                tSphere.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);

                BoundingSphere bound = new BoundingSphere(new Point3d
(),1000000.0);//cria um objeto do tipo boundingsphere para setar a area de
atuacao da camera
                Color3f lightColor = new Color3f(0.7f, 0.7f, 0.7f);//cria
uma
cor
                Vector3f lightDirection  = new Vector3f(-1.0f, -1.0f, -
1.0f);//cria uma direcao
                DirectionalLight light = new DirectionalLight(lightColor,
lightDirection);//cria uma luz com cor e direcao especificados anteriormente
                light.setInfluencingBounds(bound);//seta a area de
influencia
da luz

                BoundingSphere bound2 = new BoundingSphere(new Point3d
(),1000000.0);//cria um objeto do tipo boundingsphere para setar a area de
atuacao da camera
                Color3f lightColor2 = new Color3f(0.7f, 0.7f, 0.7f);//cria
uma
cor
                Vector3f lightDirection2  = new Vector3f(0.0f, 0.0f, -
1.0f);//cria uma direcao
                DirectionalLight light2 = new DirectionalLight(lightColor,
lightDirection);//cria uma luz com cor e direcao especificados anteriormente
                light2.setInfluencingBounds(bound);//seta a area de
influencia
da luz

                AmbientLight al = new AmbientLight(new
Color3f(0.7f,0.7f,0.7f));

                TransformGroup tGradeTop = new TransformGroup();
                tGradeTop.addChild(tColorCube);
                tGradeTop.addChild(tSphere);
                tGradeTop.addChild(tCylinder);
                tGradeTop.addChild(this.criaCenario());
                tGradeTop.addChild(this.criaCenario2());
                tGradeTop.setTransform(setRotacao);

                tGradeTop.setCapability(TransformGroup.ALLOW_CHILDREN_READ);

tGradeTop.setCapability(TransformGroup.ALLOW_CHILDREN_WRITE);

tGradeTop.setCapability(TransformGroup.ALLOW_CHILDREN_EXTEND);

tGradeTop.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);

tGradeTop.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);

                setRotacao = new Transform3D();
                setFrente = new Transform3D();
                setFrente.set(new Vector3f(0.1f,-3.3f,-2.5f));
                setRotacao.rotZ(Math.PI/4.0);
                setRotacao.mul(setFrente);
                setFrente.rotX(Math.PI/2.7);
                setRotacao.mul(setFrente);
                cameraPerspectiva.setTransform(setRotacao);

                setRotacao = new Transform3D();
                setFrente = new Transform3D();
                setFrente.set(new Vector3f(0.0f,-2.35f,-3.5f));
                setRotacao.rotZ(-Math.PI/2);
                setRotacao.mul(setFrente);
                setFrente.rotX(Math.PI/2.0);
                setRotacao.mul(setFrente);
                cameraEsquerda.setTransform(setRotacao);


                setRotacao = new Transform3D();
                setFrente = new Transform3D();
                setFrente.set(new Vector3f(0.0f,-2.3f,-3.5f));
                setRotacao.rotZ(-Math.PI*2);
                setRotacao.mul(setFrente);
                setFrente.rotX(Math.PI/2.0);
                setRotacao.mul(setFrente);
                cameraFrente.setTransform(setRotacao);

                ViewPlatform vpTopo = new ViewPlatform();//cria-se um
viewPlataform
                cameraTopo.addChild(vpTopo);//adiciona-se o viewplataform ao
tg
da cena
                vTop.attachViewPlatform(vpTopo);

                ViewPlatform vpLeft = new ViewPlatform();
                cameraEsquerda.addChild(vpLeft);
                this.vLeft.attachViewPlatform(vpLeft);

                ViewPlatform vpPerspectiva = new ViewPlatform();//cria-se um
viewPlataform
                cameraPerspectiva.addChild(vpPerspectiva);//adiciona-se o
viewplataform ao tg da cena
                vPerspective.attachViewPlatform(vpPerspectiva);

                ViewPlatform vpFront = new ViewPlatform();//cria-se um
viewPlataform
                cameraFrente.addChild(vpFront);//adiciona-se o viewplataform
ao
tg da cena
                vFront.attachViewPlatform(vpFront);

                rootTop = new BranchGroup();
                rootTop.addChild(cameraTopo);
                rootTop.addChild(tGradeTop);
                rootTop.addChild(light);
                rootTop.addChild(light2);
                rootTop.addChild(al);
                rootTop.setCapability(rootTop.ALLOW_DETACH);

                rootTop.setCapability(BranchGroup.ALLOW_CHILDREN_WRITE);
                rootTop.setCapability(BranchGroup.ALLOW_CHILDREN_READ);

                rootLeft = new BranchGroup();
                rootLeft.addChild(cameraEsquerda);
                rootLeft.setCapability(BranchGroup.ALLOW_CHILDREN_WRITE);
                rootLeft.setCapability(BranchGroup.ALLOW_CHILDREN_READ);

                //rootLeft.addChild(tGradeLeft);
                //rootLeft.setCapability(rootLeft.ALLOW_DETACH);


                rootPerspective = new BranchGroup();
                rootPerspective.addChild(cameraPerspectiva);

rootPerspective.setCapability(BranchGroup.ALLOW_CHILDREN_WRITE);

rootPerspective.setCapability(BranchGroup.ALLOW_CHILDREN_READ);
                //tPerspective.addChild(tGradePerspective);
                //otPerspective.setCapability(rootPerspective.ALLOW_DETACH);


                rootFront = new BranchGroup();
                rootFront.addChild(cameraFrente);
                rootFront.setCapability(BranchGroup.ALLOW_CHILDREN_WRITE);
                rootFront.setCapability(BranchGroup.ALLOW_CHILDREN_READ);
                //rootFront.addChild(tGradeFront);
                //rootFront.setCapability(rootFront.ALLOW_DETACH);


                locale.addBranchGraph(rootTop);
                locale.addBranchGraph(rootLeft);
                locale.addBranchGraph(rootPerspective);
                locale.addBranchGraph(rootFront);


                primitivas = new J3dPrimitive(this);
                texture = new Textures(this);
                propriedades  = new Properties(this);
                cameras = new Cameras(this);
                primitivas.show();
                code = new Code(this);

                luzes = new Lights(this);
                this.show();
        }


Vladimir A. Vernikovski
Programmer
-------------------------------------------
JPROOF Technologies Ltd.
----- Original Message -----
From: "Silvano Maneck Malfatti" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 16, 2003 4:48 PM
Subject: Re: [JAVA3D] Same problem displaying menu in front of Canvas3D


> JPopupMenu.setDefaultLightWeightPopupEnabled(false);
> ToolTipManager.sharedInstance().setLightWeightPopupEnabled(false);
>
>
> I am using this code at the end of my constructor class
>
>
>
> class J3DTOOL extends JFrame implements ActionListener
> {
>         JPanel painel1, painel2, painel3, painel4;//paineis para cada
visao de
> camera
>         GridBagLayout grid;
>         Container c;
>         JToolBar toolbar,toolbar2;
>         GridBagConstraints posicao;
>         MyButton b1,b2,b3,b4,b5,make;
>         WindowAdapter adapter;
>         JMenuBar mbar;
>         JMenu file,edit,window,help;
>         JMenuItem
>
exit,open,newer,imports,export,copy,paste,cut,wTop,wLeft,wFront,wPerspective
,ind
> ex,topics;
>         JLabel top,perspective,left,front;
>         Canvas3D cTop,cFront,cLeft,cPerspective;
>         VirtualUniverse universe;
>         Locale locale;
>         View vFront,vPerspective,vLeft,vTop;
>         BranchGroup rootTop,rootPerspective,rootLeft,rootFront;
>         TransformGroup tColorCube,tSphere,tCylinder;
>         J3dPrimitive primitivas;
>         Textures texture;
>         Lights luzes;
>         Cameras cameras;
>         Properties propriedades;
>         Code code;
>
>         J3DTOOL()
>         {
>                 this.setResizable(false);
>
>                 Toolkit toolkit = this.getToolkit();
>                 Dimension winSize = toolkit.getScreenSize();
>
>
this.setSize(((winSize.width*70)/100),(winSize.height*95)/100);
>                 this.setTitle("J3D TOOL MAX - ProjetoCena.j3d");
>                 this.setLocation(((winSize.width*15)/100),0);
>
>                 c= this.getContentPane();
>                 grid = new GridBagLayout();
>                 c.setLayout(grid);
>
>                 posicao = new GridBagConstraints();
>
>                 mbar = new JMenuBar();
>                 this.setJMenuBar(mbar);
>
>                 file = new JMenu("Arquivo");
>                 file.setMnemonic('A');
>
>                 edit = new JMenu("Editar");
>                 edit.setMnemonic('E');
>
>                 cut = new JMenuItem("Recortar");
>                 cut.setMnemonic('R');
>
>                 paste = new JMenuItem("Colar");
>                 paste.setMnemonic('C');
>
>                 copy = new JMenuItem("Copiar");
>                 copy.setMnemonic('P');
>
>                 edit.add(copy);
>                 edit.add(cut);
>                 edit.add(paste);
>
>
>                 exit = new JMenuItem("Salvar");
>                 exit.setMnemonic('S');
>
>                 open = new JMenuItem("Abrir");
>                 open.setMnemonic('A');
>
>                 newer = new JMenuItem("Novo");
>                 newer.setMnemonic('N');
>
>                 imports = new JMenuItem("Importar código Java 3D");
>                 imports.setMnemonic('I');
>
>                 export = new JMenuItem("Exportar para código Java 3D");
>                 export.setMnemonic('E');
>
>                 window = new JMenu("Zoom");
>                 window.setMnemonic('Z');
>
>                 wLeft = new JMenuItem("Visão esquerda");
>                 wLeft.setMnemonic('E');
>
>                 wTop = new JMenuItem("Visão aérea");
>                 wTop.setMnemonic('A');
>
>                 wPerspective = new JMenuItem("Visão em perspectiva");
>                 wPerspective.setMnemonic('P');
>
>                 wFront = new JMenuItem("Visão frontal");
>                 wFront.setMnemonic('F');
>
>                 help = new JMenu("Ajuda");
>                 help.setMnemonic('j');
>
>                 index = new JMenuItem("Índice");
>                 index.setMnemonic('I');
>
>                 topics = new JMenuItem("Tópicos");
>                 topics.setMnemonic('T');
>
>
>                 help.add(index);
>                 help.add(topics);
>
>                 window.add(wLeft);
>                 window.add(wTop);
>                 window.add(wFront);
>                 window.add(wPerspective);
>
>
>                 file.add(newer);
>                 file.add(open);
>                 //file.addSeparator();
>                 file.add(exit);
>
>                 mbar.add(file);
>                 mbar.add(edit);
>                 mbar.add(window);
>                 mbar.add(help);
>
>
>                 toolbar = new JToolBar();
>                 toolbar2 = new JToolBar();
>                 painel1 = new JPanel();
>                 painel2 = new JPanel();
>                 painel3 = new JPanel();
>                 painel4 = new JPanel();
>
>                 top = new JLabel("Visão Aérea");
>                 perspective = new JLabel("Visão Perspectiva");
>                 left = new JLabel("Visão Esquerda");
>                 front = new JLabel("Visão Frontal");
>
>
>                 cTop = new Canvas3D(null);
>                 cTop.setBackground(Color.black);
>                 cTop.setSize(((winSize.width*31)/100),
> ((winSize.height*33)/100));
>                 painel1.add(cTop);
>
>                 cPerspective = new Canvas3D(null);
>                 cPerspective.setBackground(Color.red);
>                 cPerspective.setSize(((winSize.width*31)/100),
> ((winSize.height*33)/100));
>                 painel2.add(cPerspective);
>
>                 cLeft = new Canvas3D(null);
>                 cLeft.setBackground(Color.green);
>                 cLeft.setSize(((winSize.width*31)/100),
> ((winSize.height*33)/100));
>                 painel3.add(cLeft);
>
>                 cFront = new Canvas3D(null);
>                 cFront.setBackground(Color.blue);
>                 cFront.setSize(((winSize.width*31)/100),
> ((winSize.height*33)/100));
>                 painel4.add(cFront);
>
>
>                 b1 = new MyButton("Barra de Propriedades",new ImageIcon
> ("Propreties.gif"));
>                 b2 = new MyButton("Geometrias",new
ImageIcon("Geometry.gif"));
>                 b3 = new MyButton("Texturas",new
ImageIcon("Texture.gif"));
>                 b4 = new MyButton("Luzes",new ImageIcon("Light.gif"));
>                 b5 = new MyButton("Câmeras",new ImageIcon("Camera.gif"));
>                 make = new MyButton("Gerar Código Java3D",new ImageIcon
> ("Make.gif"));
>
>                 b1.addActionListener(this);
>                 b2.addActionListener(this);
>                 b3.addActionListener(this);
>                 b4.addActionListener(this);
>                 b5.addActionListener(this);
>                 make.addActionListener(this);
>
>                 toolbar.add(b2);
>                 toolbar.add(b3);
>                 toolbar.add(b4);
>                 toolbar.add(b5);
>
>                 toolbar2.add(new MyButton("Nova Cena",new ImageIcon
> ("Code.gif")));
>                 toolbar2.add(b1);
>                 toolbar2.add(new MyButton("Desfazer",new ImageIcon
> ("Undo.gif")));
>                 toolbar2.add(new MyButton("Refazer",new
ImageIcon("Redo.gif")));
>                 toolbar2.add(make);
>
>                 posicao.gridy=0;
>                 posicao.gridx=0;
>                 posicao.gridwidth=1;
>                 posicao.gridheight=1;
>                 posicao.weightx=0;
>                 posicao.weighty=0;
>                 posicao.fill=GridBagConstraints.BOTH;
>                 grid.setConstraints(toolbar2,posicao);
>                 c.add(toolbar2);
>
>                 posicao.gridy=0;
>                 posicao.gridx=1;
>                 posicao.gridwidth=1;
>                 posicao.gridheight=1;
>                 posicao.weightx=0;
>                 posicao.weighty=0;
>                 posicao.fill=GridBagConstraints.BOTH;
>                 grid.setConstraints(toolbar,posicao);
>                 c.add(toolbar);
>
>
>                 posicao.gridy=1;
>                 posicao.gridx=0;
>                 posicao.gridwidth=1;
>                 posicao.gridheight=1;
>                 posicao.weightx=5;
>                 posicao.weighty=0;
>                 posicao.fill=GridBagConstraints.NONE;
>                 grid.setConstraints(top,posicao);
>                 c.add(top);
>
>                 posicao.gridy=1;
>                 posicao.gridx=1;
>                 posicao.gridwidth=1;
>                 posicao.gridheight=1;
>                 posicao.weightx=5;
>                 posicao.weighty=0;
>                 posicao.fill=GridBagConstraints.NONE;
>                 grid.setConstraints(front,posicao);
>                 c.add(front);
>
>
>                 posicao.gridy=2;
>                 posicao.gridx=0;
>                 posicao.gridwidth=1;
>                 posicao.gridheight=1;
>                 posicao.weightx=5;
>                 posicao.weighty=5;
>                 posicao.fill=GridBagConstraints.NONE;
>                 grid.setConstraints(painel1,posicao);
>                 c.add(painel1);
>
>                 posicao.gridy=2;
>                 posicao.gridx=1;
>                 posicao.gridwidth=1;
>                 posicao.gridheight=1;
>                 posicao.weightx=5;
>                 posicao.weighty=5;
>                 posicao.fill=GridBagConstraints.NONE;
>                 grid.setConstraints(painel4,posicao);
>                 c.add(painel4);
>
>                 posicao.gridy=4;
>                 posicao.gridx=0;
>                 posicao.gridwidth=1;
>                 posicao.gridheight=1;
>                 posicao.weightx=5;
>                 posicao.weighty=5;
>                 posicao.fill=GridBagConstraints.NONE;
>                 grid.setConstraints(painel3,posicao);
>                 c.add(painel3);
>
>                 posicao.gridy=4;
>                 posicao.gridx=1;
>                 posicao.gridwidth=1;
>                 posicao.gridheight=1;
>                 posicao.weightx=5;
>                 posicao.weighty=5;
>                 posicao.fill=GridBagConstraints.NONE;
>                 grid.setConstraints(painel2,posicao);
>                 c.add(painel2);
>
>
>                 posicao.gridy=3;
>                 posicao.gridx=0;
>                 posicao.gridwidth=1;
>                 posicao.gridheight=1;
>                 posicao.weightx=1;
>                 posicao.weighty=1;
>                 posicao.fill=GridBagConstraints.NONE;
>                 grid.setConstraints(left,posicao);
>                 c.add(left);
>
>
>                 posicao.gridy=3;
>                 posicao.gridx=1;
>                 posicao.gridwidth=1;
>                 posicao.gridheight=1;
>                 posicao.weightx=1;
>                 posicao.weighty=1;
>                 posicao.fill=GridBagConstraints.NONE;
>                 grid.setConstraints(perspective,posicao);
>                 c.add(perspective);
>
>
>                 adapter = new MyWindowAdapter(this);
>                 addWindowListener(adapter);
>
>                 Shape3D grade1 = this.criaCenario();
>                 Shape3D grade2 = this.criaCenario2();
>
>
>                 universe = new VirtualUniverse();
>                 locale = new Locale(universe);
>
>                 PhysicalBody corpoFrente = new PhysicalBody();//corpo
fisico
>                 PhysicalEnvironment ambienteFrente = new
PhysicalEnvironment
> ();//corpo do ambiente
>                 vFront = new View();//cria-se um view com o canvas3d
atachado e
> seta-se o corpo fisico e o corpo do ambiente
>                 vFront.addCanvas3D(cFront);
>                 vFront.setPhysicalBody(corpoFrente);
>                 vFront.setPhysicalEnvironment(ambienteFrente);
>                 TransformGroup cameraFrente = new TransformGroup();
>
>                 PhysicalBody corpoTopo = new PhysicalBody();//corpo fisico
>                 PhysicalEnvironment ambienteTopo = new PhysicalEnvironment
> ();//corpo do ambiente
>                 vTop= new View();//cria-se um view com o canvas3d atachado
e
> seta-se o corpo fisico e o corpo do ambiente
>                 vTop.addCanvas3D(cTop);
>                 vTop.setPhysicalBody(corpoTopo);
>                 vTop.setPhysicalEnvironment(ambienteTopo);
>                 TransformGroup cameraTopo = new TransformGroup();
>
>                 PhysicalBody corpoEsquerda = new PhysicalBody();//corpo
fisico
>                 PhysicalEnvironment ambienteEsquerda = new
PhysicalEnvironment
> ();//corpo do ambiente
>                 vLeft= new View();//cria-se um view com o canvas3d
atachado e
> seta-se o corpo fisico e o corpo do ambiente
>                 vLeft.addCanvas3D(cLeft);
>                 vLeft.setPhysicalBody(corpoEsquerda);
>                 vLeft.setPhysicalEnvironment(ambienteEsquerda);
>                 TransformGroup cameraEsquerda = new TransformGroup();
>
>                 PhysicalBody corpoPerspectiva = new PhysicalBody();//corpo
> fisico
>                 PhysicalEnvironment ambientePerspectiva = new
> PhysicalEnvironment();//corpo do ambiente
>                 vPerspective= new View();//cria-se um view com o canvas3d
> atachado e seta-se o corpo fisico e o corpo do ambiente
>                 vPerspective.addCanvas3D(cPerspective);
>                 vPerspective.setPhysicalEnvironment(ambientePerspectiva);
>                 vPerspective.setPhysicalBody(corpoPerspectiva);
>                 TransformGroup cameraPerspectiva = new TransformGroup();
>
>                 Transform3D setFrente = new Transform3D();
>                 Transform3D setRotacao = new Transform3D();
>
>                 tColorCube = new TransformGroup();
>                 tSphere = new TransformGroup();
>                 tCylinder = new TransformGroup();
>
>                 setFrente.set(new Vector3f(0.0f,0.0f,-0.65f));
>                 tColorCube.addChild(new ColorCube(0.3));
>                 tColorCube.setTransform(setFrente);//transformacao do
color cube
>
tColorCube.setCapability(TransformGroup.ALLOW_CHILDREN_READ);
>
tColorCube.setCapability(TransformGroup.ALLOW_CHILDREN_WRITE);
>
tColorCube.setCapability(TransformGroup.ALLOW_CHILDREN_EXTEND);
>
tColorCube.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
>
tColorCube.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
>
>
>                 setFrente.set(new Vector3f(0.0f,0.0f,-3.0f));
>                 setRotacao.rotZ(Math.PI);
>                 setRotacao.mul(setFrente);
>                 setFrente.set(new Vector3f(-0.6f,0.0f,-0.8f));
>                 tCylinder.setTransform(setFrente);
>                 TextureLoader textura = new
TextureLoader("stone.jpg",this);
>                 Appearance ap = new Appearance();
>                 ap.setTexture(textura.getTexture());
>                 Sphere cylinder = new
Sphere(0.2f,Primitive.GENERATE_NORMALS |
> Primitive.GENERATE_TEXTURE_COORDS,ap);
>                 cylinder.setAppearance(ap);
>                 tCylinder.addChild(cylinder);
>
>                 //setFrente.set(new Vector3f(0.0f,0.0f,-3.0f));
>                 //setRotacao.rotZ(Math.PI);
>                 //setRotacao.mul(setFrente);
>                 setFrente.set(new Vector3f(0.0f,0.6f,-0.8f));
>                 tSphere.setTransform(setFrente);
>                 Color3f black  = new Color3f(0.0f,0.0f,0.0f);
>                 Color3f white  = new Color3f(1.0f,1.0f,1.0f);
>                 Color3f color  = new Color3f(0.0f, 0.4f, 0.0f);
>                 ColoringAttributes ca = new ColoringAttributes();
>                 ca.setColor(color);
>                 Appearance apc = new Appearance();
>                 apc.setMaterial(new Material(color, color, color,
>                                              color, 80.0f));
>                 Sphere esfera  = new Sphere(0.2f,apc);
>
>                 apc.setCapability(Appearance.ALLOW_MATERIAL_READ);
>                 apc.setCapability(Appearance.ALLOW_MATERIAL_WRITE);
>
>                 tSphere.addChild(esfera);
>                 tSphere.setCapability(TransformGroup.ALLOW_CHILDREN_READ);
>
tSphere.setCapability(TransformGroup.ALLOW_CHILDREN_WRITE);
>
tSphere.setCapability(TransformGroup.ALLOW_CHILDREN_EXTEND);
>
tSphere.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
>
tSphere.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
>
>                 BoundingSphere bound = new BoundingSphere(new Point3d
> (),1000000.0);//cria um objeto do tipo boundingsphere para setar a area de
> atuacao da camera
>                 Color3f lightColor = new Color3f(0.7f, 0.7f, 0.7f);//cria
uma
> cor
>                 Vector3f lightDirection  = new Vector3f(-1.0f, -1.0f, -
> 1.0f);//cria uma direcao
>                 DirectionalLight light = new DirectionalLight(lightColor,
> lightDirection);//cria uma luz com cor e direcao especificados
anteriormente
>                 light.setInfluencingBounds(bound);//seta a area de
influencia
> da luz
>
>                 BoundingSphere bound2 = new BoundingSphere(new Point3d
> (),1000000.0);//cria um objeto do tipo boundingsphere para setar a area de
> atuacao da camera
>                 Color3f lightColor2 = new Color3f(0.7f, 0.7f, 0.7f);//cria
uma
> cor
>                 Vector3f lightDirection2  = new Vector3f(0.0f, 0.0f, -
> 1.0f);//cria uma direcao
>                 DirectionalLight light2 = new DirectionalLight(lightColor,
> lightDirection);//cria uma luz com cor e direcao especificados
anteriormente
>                 light2.setInfluencingBounds(bound);//seta a area de
influencia
> da luz
>
>                 AmbientLight al = new AmbientLight(new
Color3f(0.7f,0.7f,0.7f));
>
>                 TransformGroup tGradeTop = new TransformGroup();
>                 tGradeTop.addChild(tColorCube);
>                 tGradeTop.addChild(tSphere);
>                 tGradeTop.addChild(tCylinder);
>                 tGradeTop.addChild(this.criaCenario());
>                 tGradeTop.addChild(this.criaCenario2());
>                 tGradeTop.setTransform(setRotacao);
>
>
tGradeTop.setCapability(TransformGroup.ALLOW_CHILDREN_READ);
>
tGradeTop.setCapability(TransformGroup.ALLOW_CHILDREN_WRITE);
>
tGradeTop.setCapability(TransformGroup.ALLOW_CHILDREN_EXTEND);
>
tGradeTop.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
>
tGradeTop.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
>
>                 setRotacao = new Transform3D();
>                 setFrente = new Transform3D();
>                 setFrente.set(new Vector3f(0.1f,-3.3f,-2.5f));
>                 setRotacao.rotZ(Math.PI/4.0);
>                 setRotacao.mul(setFrente);
>                 setFrente.rotX(Math.PI/2.7);
>                 setRotacao.mul(setFrente);
>                 cameraPerspectiva.setTransform(setRotacao);
>
>                 setRotacao = new Transform3D();
>                 setFrente = new Transform3D();
>                 setFrente.set(new Vector3f(0.0f,-2.35f,-3.5f));
>                 setRotacao.rotZ(-Math.PI/2);
>                 setRotacao.mul(setFrente);
>                 setFrente.rotX(Math.PI/2.0);
>                 setRotacao.mul(setFrente);
>                 cameraEsquerda.setTransform(setRotacao);
>
>
>                 setRotacao = new Transform3D();
>                 setFrente = new Transform3D();
>                 setFrente.set(new Vector3f(0.0f,-2.3f,-3.5f));
>                 setRotacao.rotZ(-Math.PI*2);
>                 setRotacao.mul(setFrente);
>                 setFrente.rotX(Math.PI/2.0);
>                 setRotacao.mul(setFrente);
>                 cameraFrente.setTransform(setRotacao);
>
>                 ViewPlatform vpTopo = new ViewPlatform();//cria-se um
> viewPlataform
>                 cameraTopo.addChild(vpTopo);//adiciona-se o viewplataform
ao tg
> da cena
>                 vTop.attachViewPlatform(vpTopo);
>
>                 ViewPlatform vpLeft = new ViewPlatform();
>                 cameraEsquerda.addChild(vpLeft);
>                 this.vLeft.attachViewPlatform(vpLeft);
>
>                 ViewPlatform vpPerspectiva = new ViewPlatform();//cria-se
um
> viewPlataform
>                 cameraPerspectiva.addChild(vpPerspectiva);//adiciona-se o
> viewplataform ao tg da cena
>                 vPerspective.attachViewPlatform(vpPerspectiva);
>
>                 ViewPlatform vpFront = new ViewPlatform();//cria-se um
> viewPlataform
>                 cameraFrente.addChild(vpFront);//adiciona-se o
viewplataform ao
> tg da cena
>                 vFront.attachViewPlatform(vpFront);
>
>                 rootTop = new BranchGroup();
>                 rootTop.addChild(cameraTopo);
>                 rootTop.addChild(tGradeTop);
>                 rootTop.addChild(light);
>                 rootTop.addChild(light2);
>                 rootTop.addChild(al);
>                 rootTop.setCapability(rootTop.ALLOW_DETACH);
>
>                 rootTop.setCapability(BranchGroup.ALLOW_CHILDREN_WRITE);
>                 rootTop.setCapability(BranchGroup.ALLOW_CHILDREN_READ);
>
>                 rootLeft = new BranchGroup();
>                 rootLeft.addChild(cameraEsquerda);
>                 rootLeft.setCapability(BranchGroup.ALLOW_CHILDREN_WRITE);
>                 rootLeft.setCapability(BranchGroup.ALLOW_CHILDREN_READ);
>
>                 //rootLeft.addChild(tGradeLeft);
>                 //rootLeft.setCapability(rootLeft.ALLOW_DETACH);
>
>
>                 rootPerspective = new BranchGroup();
>                 rootPerspective.addChild(cameraPerspectiva);
>
rootPerspective.setCapability(BranchGroup.ALLOW_CHILDREN_WRITE);
>
rootPerspective.setCapability(BranchGroup.ALLOW_CHILDREN_READ);
>                 //tPerspective.addChild(tGradePerspective);
>
//otPerspective.setCapability(rootPerspective.ALLOW_DETACH);
>
>
>                 rootFront = new BranchGroup();
>                 rootFront.addChild(cameraFrente);
>                 rootFront.setCapability(BranchGroup.ALLOW_CHILDREN_WRITE);
>                 rootFront.setCapability(BranchGroup.ALLOW_CHILDREN_READ);
>                 //rootFront.addChild(tGradeFront);
>                 //rootFront.setCapability(rootFront.ALLOW_DETACH);
>
>
>                 locale.addBranchGraph(rootTop);
>                 locale.addBranchGraph(rootLeft);
>                 locale.addBranchGraph(rootPerspective);
>                 locale.addBranchGraph(rootFront);
>
>
>                 primitivas = new J3dPrimitive(this);
>                 texture = new Textures(this);
>                 propriedades  = new Properties(this);
>                 cameras = new Cameras(this);
>                 primitivas.show();
>                 code = new Code(this);
>
>                 luzes = new Lights(this);
>
> ------------->  JPopupMenu.setDefaultLightWeightPopupEnabled(false);
> ------------->
ToolTipManager.sharedInstance().setLightWeightPopupEnabl(false);
>
>                 this.show();
>         }
>
>
>
>
>
>
>
>
> Citando Vladimir Vernikovski <[EMAIL PROTECTED]>:
>
> > Can I see how you apply this code?
> >
> > Vladimir A. Vernikovski
> > Programmer
> > -------------------------------------------
> > JPROOF Technologies Ltd.
> > ----- Original Message -----
> > From: "Silvano Maneck Malfatti" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Monday, June 16, 2003 3:54 PM
> > Subject: [JAVA3D] Same probleme displaying menu in front of Canvas3D
> >
> >
> > >
> > > I have the same problem in my program...but the code
> > >
> > > JPopupMenu.setDefaultLightWeightPopupEnabled(false);
> > > ToolTipManager.sharedInstance().setLightWeightPopupEnabled(false);
> > >
> > >
> > > didn´t solve my problem.
> > >
> > >
> > >
> > >
> > > somebody has some idea
> > >
> > >
> > > Thank you
> > >
> > >
> > > /*********************************************
> > > SILVANO MALFATTI
> > > COMPUTER SCIENCE - URI University
> > > HOME - http://www.urisan.tche.br/~smalfatti
> > > ********************************************/
> > >
> > >
> > >
> > >
> > > -------------------------------------------------
> > > URI - Campus de Santo Angelo-RS
> > > http://www.urisan.tche.br
> > >
> >
> >
===========================================================================
> > To unsubscribe, send email to [EMAIL PROTECTED] and include in the
body
> > of the message "signoff JAVA3D-INTEREST".  For general help, send email
to
> > [EMAIL PROTECTED] and include in the body of the message "help".
> >
>
>
> /*********************************************
> SILVANO MALFATTI
> COMPUTER SCIENCE - URI University
> HOME - http://www.urisan.tche.br/~smalfatti
> ********************************************/
>
>
>
>
> -------------------------------------------------
> URI - Campus de Santo Angelo-RS
> http://www.urisan.tche.br
>
>
===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the
body
> of the message "signoff JAVA3D-INTEREST".  For general help, send email to
> [EMAIL PROTECTED] and include in the body of the message "help".

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