I'm trying to get some switch nodes setup so that I
can selectively render and not render objects (exactly what it should do). The
setup I have right now is like this: My SimpleUniverse has a BranchGroup associated with it. That BranchGroup
has the Switch node as a child. The Switch node has a ColorCube
as it's only child. As it stands, the scene
either draws nothing at all, or I get some errors. How am I actually supposed
to setup the Switch node to get it to work? Thanks - Michael Stone |
- Re: [JAVA3D] Setting up Switch nodes Stone, Michael C
- Re: [JAVA3D] Setting up Switch nodes Mona Wong-Barnum