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Ok, so I've got my scene graph, and I want to add an
object to it at runtime. I can get all the info I need, except that when I go
to add it, I get an error because the scene is live (and my branchgroup
has been compiled). How can I add content to that branchgroup
after it's compiled? I do know how to detach it
so it's not live, but that doesn't fix it. - Michael |
- Re: [JAVA3D] Adding content to the graph after compil... Stone, Michael C
- Re: [JAVA3D] Adding content to the graph after c... Vladimir Vernikovski
