If you load an OBJ-file you usualy get a shape3D object. If you want to get
the geometry of it you need to set the capabilities
(Shape3D.ALLOW_GEOMETRY_READ,     ..._WRITE)
I think then you can do what you want with the geometry.

Martin



----- Original Message -----
From: "Dennis Msakni" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, June 25, 2003 11:15 AM
Subject: [JAVA3D] Aquiring Center of OBJ


> Hi folks!
>
> I'm writing a small Tool to generate some featurePoints for given OBJ-
> Files. There are two OBJs, one that stays and one that can be moved by
> keys while they can both be moved by mouse. When the second Object is
> satisfyingly positioned I want to print out the vector build by the
> coordinates of it's center accordingly to the coordinates of the center
> of the first object. But how can I (easily) aquire those coordinates (I
> know how to calculate it if I can access the geometry- data of the
> object) since I use SUNs OBJLoader up till now (I didn't want to include
> another handwritten one again because of the overhead). Thus I only have
> the scenegraph and no specific geometryInfo of the two OBJs. Is there a
> way to get the vertices out of the scenegraph or do I need to load the
> OBJ myself to get the information?
> Any help appreciated and thanks in advance.
>
> Greetz...
>
>
> ...Dennis
>
>
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