Smith, David wrote:
Actually, it's frustrating.  Someone had mentioned
earlier about abstracting out your rendering layer
from the underlying renderer.  I've always had problems
with this because underlying J3D layer relies on
javax.vecmath alot. Plus, vecmath might be useful for
non-rendering apps.  Why reinvent the wheel?  Also,
writing interfaces that wrap these is both tedious and
bad for performance.

There should be no legal issues, or J3D should use a
free vector library, IMHO.

Free implementation of javax.vecmath


http://objectclub.esm.co.jp/vecmath/


Artur


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