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Hello all,
I am using the built in loader to load a VRML
file.
My problem is when I access the geometry for the object it
is not as it is in the .wrl file.
So in the vrml file there is one shape that is made up of 7000 vertices. I want to move specific vertices; e.g. move vertex 121 to point(x,y,z). But when I call geomtryArray.getCoordinate(121, p); point 121 doesn't refer to vertex 121 in the vrml file. It returns a random vertex. I believe the problem is to with the loader stripifying the geometry array (Maybe?). Has anybody had a similar problem or know a work around? Thanks.
Adam Shadbolt
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- Re: [JAVA3D] VRML loading problem Adam Shadbolt
- Re: [JAVA3D] VRML loading problem Alan Hudson
- Re: [JAVA3D] VRML loading problem Alex Bowden
