I guess it is right answer : > I use the same approach by avoiding detaching, by running j3d in a separate > process and by propagating the rendered image from j3d process to the servlet > engine process. > Bernd
Alessandro ----- Original Message ----- From: "Bernd Fondermann" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, July 03, 2003 1:08 PM Subject: Re: [JAVA3D] Out of Memory in my java3d-Servlet > Bj�rn, > > Detaching/Reattaching plus changing the scene graph in between not only is > memory consuming, it is also time consuming. (Btw, freeing memory is time > consuming, too.) > Since a servlet is meant to serve multiple pages (jpgs in your case) per > second in parallel (isn't it?), you surely will run into scalability problems > here. It's by design. > I use the same approach by avoiding detaching, by running j3d in a separate > process and by propagating the rendered image from j3d process to the servlet > engine process. > > Bernd > > On Thursday 03 July 2003 19:42, Bj�rn Voigt wrote: > || Hi everybody, > || > || I programmed an servlet, which produces an terrain elevation model > || of a geograhpical area. I use offscreen rendering and put aout a JPEG. > || > || The Offscreen Canvas and the Universe are static, the generate() Method > || is synchronized. After the Rendering the SceneGraph will be detached and > || the Canvas and Universe instances reused. > || > || But after some runs I get an out of memory error. > || > || Is it possible to release the BranchGroup and make the memory free again > || after using it. > || > || I use the following system configuration > || > || j2sdk1.4.1_3 > || java3D-1.3.1 > || tomcat 4.1.12LE 1.4 > || > || > || thank in advance > || > || Bj�rn > || > || ========================================================================== > ||= To unsubscribe, send email to [EMAIL PROTECTED] and include in the > || body of the message "signoff JAVA3D-INTEREST". For general help, send > || email to [EMAIL PROTECTED] and include in the body of the message > || "help". > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
