I have created several half cylinder and spline snake like objects. I would now like to apply a 2D texture map. This should be easy but all of examples look too complex for a straigt 2D texture projection.
Is there a easier way ? or example Chris =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
