But I don't understand this: why is Java3D any different from the JDK? I mean,
if
they were willing to release the sources for the JDK and retain copyrights why not do
the same for Java3D? I mean, don't they want license fees when people port it to
different platforms?
Can someone please clarify this one for me?
Thanks,
Gili
On Tue, 8 Jul 2003 16:35:55 +0100, Ben Moxon wrote:
>They belong to sun and so I'm afraid they're not big on handing them out, as far as I
know.
>
>There is progress towards a Java3D-like renderer compatible with the new OpenGL
apis ( see David Yazel's posts previously) and you may have more sucess using this
over a port of jogl or lwjgl, both of which are open source, but it will be more games
oriented rather than scientific/cad viewer oriented, so this may not be so useful to
you.
>
>-ben
>
>-----Original Message-----
>From: Gili [mailto:[EMAIL PROTECTED]
>Sent: 08 July 2003 16:09
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] Porting Java3D
>
>
>Hi,
>
> I'd like to port the Windows sources of Java3D to OS/2 (we have an OpenGL
>implementation). Where do I find the sources?
>
>Thanks,
>Gili
>
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