try pattr.setBackFaceNormalFlip(true);

Dave
>-----Original Message-----
>From: Alessandro Borges [mailto:[EMAIL PROTECTED]
>Sent: Thursday, July 17, 2003 07:04 PM
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] How can put color to back side of plane
>
>The back face is black becouse there is no light there to show its color.
>You can:
>-add some white ambient light;
>-put a directional light in your viewing platform;
> or something like that... ;-)
>
>Alessandro
>
>
>----- Original Message -----
>From: "Naveen Babu Chikkala" <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>
>Sent: Thursday, July 17, 2003 3:06 PM
>Subject: [JAVA3D] How can put color to back side of plane
>
>
>> In 3D I need represent plane
>> I am using following code for plane
>>
>> PolygonAttributes pattr = new PolygonAttributes();
>>       pattr.setPolygonMode(pattr.POLYGON_FILL);
>>        pattr.setBackFaceNormalFlip(false);
>>
>>     pattr.setCullFace(pattr.CULL_NONE);
>>     ap.setPolygonAttributes(pattr);
>>
>> using pattr.CULL_NONE its showing other side of plane in black color .
>>
>> I am using mouse behaviors to the universe. I have given plane as red
>color. I need same color in other side of plane but its showing in black.
>>
>> Any solution for my problem
>>
>> naveen
>>
>>
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>
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