I would have thought it was a z buffer depth issue, but I'm not sure
anymore.
We're using GeForce 2 cards on Windows XP (using the D3D install of J3D),
and the clip planes are default.

Note that the problem does not involve any objects disappearing, just being
drawn wrong. The objects are between 1 and 2 meters.

- Michael

-----Original Message-----
From: Jeremy Booth [mailto:[EMAIL PROTECTED]
Sent: Thursday, July 17, 2003 8:21 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Layering issues - back objects being drawn in front

Hi
   It *sounds* like z buffer depth issues, what graphics card do you have?,
what os?, what is your front and back clip distances set too?, where, and
how
big are your objects?

Cheers

Jeremy
--

Homepage: http://www.computerbooth.com/
Code page: http://www.newdawnsoftware.com/

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