I would have thought it was a z buffer depth issue, but I'm not sure anymore. We're using GeForce 2 cards on Windows XP (using the D3D install of J3D), and the clip planes are default.
Note that the problem does not involve any objects disappearing, just being drawn wrong. The objects are between 1 and 2 meters. - Michael -----Original Message----- From: Jeremy Booth [mailto:[EMAIL PROTECTED] Sent: Thursday, July 17, 2003 8:21 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Layering issues - back objects being drawn in front Hi It *sounds* like z buffer depth issues, what graphics card do you have?, what os?, what is your front and back clip distances set too?, where, and how big are your objects? Cheers Jeremy -- Homepage: http://www.computerbooth.com/ Code page: http://www.newdawnsoftware.com/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".