I have been struggling a bit with this. I have a 3D line, I would like to generate a 3D tube.
Any Hints,
Hi, you have to generate the vertex of the triangles (a float array), place them in some kind of GeometryArray (with setCoordinates), and attach it to a Shape3d. Where you place the the vertex depends of the shape you need, how many triangles you want, how do you want dispose those, ecc.
On j3d.org you can find a lot of geometries gemerated in this way (i think this is the only possible one), even if they use a GeometryData class to wrap java3d classes.
Bye
Lorenzo
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