Hi Paul, Your initial shape is alive anyway, otherwise you wouldn't see it. So, if I had this problem I should first try to find a possible BranchGroup which is not alive at time of clicking. Also, I should check exactly which Group or Shape was made pickable by ......setPickable(true); Most of the time those little investigations bring you to the solution.
Success, Dirk ----- Original Message ----- From: "P Watson" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, August 01, 2003 2:23 PM Subject: [JAVA3D] Pick Behavior problem > > > Hi > > I was wondering if someone can shed some light on a problem. I have a shape whitch i have placed on a canvas and which i would like to add another shape to join onto it. I have a pick routine which provides the x,y,z coords but unfortunately causes an error when i click on the intial shape. It says that to pick a branchgroup it needs to be alive. Does anyone know how to solve it or get around the problem ? > > Paul > > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
