but it is not easy...because I have many different shapes and they can be inserted to or removed from the scene by user.I should know which shape is clicked, these shapes represent servers, computers so when you click on one of them, the information of this shape(this server or this computer) is displayed.
thanks
nagehan pala
From: Lewis Walker <[EMAIL PROTECTED]> Reply-To: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] killing picking Date: Mon, 4 Aug 2003 15:51:32 +0100
Maybe this is an annoying or naiive question, but..
Why not just have a singleton behaviour class?
Lewis.
-----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] On Behalf Of nagehan pala Sent: 04 August 2003 15:21 To: [EMAIL PROTECTED] Subject: [JAVA3D] killing picking
hi all
my program has different shapes and different behavior classes.The wakeup condition of these behavior classes is MOUSE_CLICKED. When you click the mouse, all of them are worked, as it expected.
I want to ask a question, is there any way to stop this "furthering"?Only one of them should work and should stop the other picking behaviors "for only this click"(not the other clicks)
thanks
nagehan pala
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