Use WakeupOnTransformChange.
To detect how much your object rotate get a the
rotational component of the TG's Transform3D before
and  after the event.

The rotational component can be a Matrix3f/3d/4f/4d or
a Quaternion (Quat4f). See Transform3D javados about
rotational components.

Alessandro Borges

 --- Chauveau Wong <[EMAIL PROTECTED]>
escreveu: > Hi all,
>
>   I have a problem. How can I awaken a behavior when
> an obhect is rotated.
>
>   I can use WakeupOnTransformChange() to detect the
> position change of an
> object. But How can I detect the rotation of an
> object?
>
>   Any suggestion will be appreciated.
>
>
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