Use WakeupOnTransformChange. To detect how much your object rotate get a the rotational component of the TG's Transform3D before and after the event.
The rotational component can be a Matrix3f/3d/4f/4d or a Quaternion (Quat4f). See Transform3D javados about rotational components. Alessandro Borges --- Chauveau Wong <[EMAIL PROTECTED]> escreveu: > Hi all, > > I have a problem. How can I awaken a behavior when > an obhect is rotated. > > I can use WakeupOnTransformChange() to detect the > position change of an > object. But How can I detect the rotation of an > object? > > Any suggestion will be appreciated. > > _________________________________________________________________ > Protect your PC - get McAfee.com VirusScan Online > http://clinic.mcafee.com/clinic/ibuy/campaign.asp?cid=3963 > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] > and include in the body > of the message "signoff JAVA3D-INTEREST". For > general help, send email to > [EMAIL PROTECTED] and include in the body of the > message "help". _______________________________________________________________________ Conhe�a o novo Cad�? - Mais r�pido, mais f�cil e mais preciso. Toda a web, 42 milh�es de p�ginas brasileiras e nova busca por imagens! http://www.cade.com.br =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
