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I'm having many difficults with the use of the
bonds. I have to give bounds for sphere, box, but also for cone, cilynder and
many complex components. How can i give them a correct and accurate bound? Also
if I don't give a bound (for example) at a box or a similar object, what does
the getBounds() method of this component return?
If I give to a Box a boundingSphere bounds, Java
assign to it very strnge coordinates for the bounds!?
I'd like to manage the interaction between object
of an universe and I have many difficult in the creation and managing of
differents bounds!
goodbye,
Andrea Todeschini
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- [JAVA3D] bounds Istvan Racz
- [JAVA3D] Immersadesk repett0
- Re: [JAVA3D] Immersadesk Steve Pietrowicz
- Re: [JAVA3D] Immersadesk gav
- [JAVA3D] bounds Peter Warren
- Re: [JAVA3D] Bounds David Yazel
- Andrea Todeschini
