Luis Endo wrote:
Hi,

   I'm writing an application where the user can walk throw the scene
using KeyNavigatorBehavior. I need to know the viewer position and the
direction he is looking at.
   I've been trying to use bgrp.getLocalToVworld(tmatrix) (where bgrp is
my BranchGroup object) to get the Transform3D (tmatrix) object. I wrote
these two functions to get viewer's position and viewing direction
without success:


Hi, what you are doing look right, maybe you are doing it on the wrong branchGroup. The camera TG is the one you get, if using simple universe, with

u.getViewingPlatform().getViewPlatformTransform();

the node you ask localToVW to should be below this.


Bye



Lorenzo


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