Hello again,

 

I’ve written my own Behaviour class which should wake up on “WakeupOnAWTEvent(KeyEvent.KEY_PRESSED)”. The “initialize();” method starts (I’ve checked with a print), but the “processStimulus()” method never starts. I’ve checked the Tutorial but I’ve set a really big BoundingSphere as schedulingBounds (for try) and I added it to the TransformGroup it changes (not to the root), so that the schedulingBounds isn’t needed, is it? I checked, if the Behaviour is live and yes it is. So what’s going wrong?

 

The code looks like that (not exactly):

        

         In the behavior class:

        

         //BEGIN OF CODE

 

private targetTG;

 

         public MyBehavior(TransformGroup targetTG)  {

         this.targetTG = targetTG;

}

 

       public void initialize() {

                   System.out.println("initialize"); //is printed

                   this.wakeupOn(new WakeupOnAWTEvent(KeyEvent.KEY_PRESSED));

         }

public void processStimulus() {

              //make something

              System.out.println(“processStimulus”); //isn’t printed!!!!

                   this.wakeupOn(new WakeupOnAWTEvent(KeyEvent.KEY_PRESSED));

}

//END OF CODE

 

In the main class:

 

//BEGIN OIF CODE

BranchGroup bg = new BranchGroup();

TransformGroup targetTG = new TransformGroup();

targetTG.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);

 

bg.addChild(targetTG);

MyBehavior myB = new MyBehavior(targetTG);

 

targetTG.addChild(myB);

 

bg.compile();

 

UniverseBuilder myUniverse = new UniverseBuilder(); //a class from me

myUniverse.addBranchGraph(bg);

 

System.out.println(myB.isLive()); //prints out true!!!

//END OF CODE

 

Every help is welcome ;)!

Thank you very much,

Sincerely,

Johannes Neubauer

 

P.S.: According to my last mail: I don’t think Java is slow. But there ARE rumors AND Java is slower than C or C++. On the other hand, programming with Java is much more fun. I didn’t want to hurt anyone’s deep connection to this language I love it, too!  ;)

 

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