Are the Shape3D's clickables somehow? Can anybody tell something about this? Thanks, Boby
----- Original Message ----- From: "Glenn Pinkerton" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, September 08, 2003 10:45 PM Subject: [JAVA3D] major memory leak > Hello, > > I saw some discussion of a major memory leak in java3d, and I think I am > running into the same problem. > > I am currently just creating a swing JFrame with a panel inside it. The > panel > parents the canvas3d. Here is the constructor for the panel. > > J3DPanel () > { > setLayout (new BorderLayout()); > GraphicsConfiguration config = > SimpleUniverse.getPreferredConfiguration (); > canvas = new Canvas3D(config); > add (BorderLayout.CENTER, canvas); > canvas.setBackground (new Color (240, 240, 240)); > universe = new SimpleUniverse (canvas); > } > > > When the JFrame that parents the panel is disposed of by the user, the > following > cleanup code is called. I tried to pattern this after some of the ideas in > the > interest group discussion. > > private void cleanup () > { > System.out.println ("3d cleanup called"); > System.out.flush (); > if (universe != null) { > universe.removeAllLocales (); > universe = null; > canvas = null; > } > System.gc(); > System.gc(); > } > > I know the cleanup is called because the println is executed. > > When I repeatedly create a scene and dispose of the frame, I lose several > megabytes of memory > for each repetition. This is a major problem that makes using Java3d for a > real world application > untenable. I recall from my reading that Sun had this as a bug. Is there a > fix for the bug yet? > Is there any other workaround for this? Is there some way to use the > VirtualUniverse class rather than the SimpleUniverse class to get around the > problem? > > > Thanks, > > Glenn > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".