Hello,

I am drawing several surfaces which are offset from each other in the y
direction.  The
surfaces represent layers in the earth, and they do have relief on them.
All surfaces use
the same material properties and all surfaces are illuminated by the same
directional
lighting, which comes from the -1, 1, -.6 direction (above and to the side a
bit).

All of the surfaces show shading as expected, but whenever I delete a
surface, the remaining
undeleted surfaces will show visibly diminished shadowing effects after the
deletion.  If I then
add a surface, the lighting on the surfaces that were visible prior to
adding the surface
will show visibly enhanced shadowing effects.

It looks to me as if the lighting is being applied to pixels that are hidden
as well as to those
which are not hidden, or something like that.  Has anyone else seen this and
can anyone
suggest a workaround?

Thanks,

Glenn

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