Hi all,
I have been reading about Jun and I did have
a look to the source and it's very heavy for my purposes.
I just have some quite simple shape classes
created by me and I would like to be able to create one of them and substract
from it another one at their intersection points. Maybe somebody has done this
before and can give me some guideline to do this. Probably I would have to check
the intersection of all the geometries one shape with the geometries of the
other....or something like this. (?)
Boby
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- Re: [JAVA3D] substracting shapes Robert Gomez-Reino
- Re: [JAVA3D] substracting shapes Mattijs Janssens
- Re: [JAVA3D] substracting shapes Robert Gomez-Reino
- Re: [JAVA3D] substracting shapes Danbalby