Joerg Scheurich aka MUFTI wrote:

Performer maybe used the other processors too, while XJ3D only used
one processor ?


BTW: SGI machines have a tool "gr_osview" which can be configured
     to track the activity of a running SGI machine, including
     multiple CPUs and graphics.

That's what we were using. Despite claims otherwise, Java3D is running not multi-threaded internally. With 4 CPU's when running _any_ Java3D application on the box, it would max one CPU and leave the rest completely idle. This appears to be an SGI-specific problem because my development machine is dual-CPU and J3D correctly spreads the load across both processors here. We checked the details of the latest JVM and it is using native threads, so there's something else really wrong with the SGI port of Java3D right now. I couldn't really recommend anyone else using it given this experience.

--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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