Take a look to GeometryInfo javadoc. There is a simple example how to do it.
Alessandro --- Ben Logan <[EMAIL PROTECTED]> escreveu: > Hi > Could somebody take a quick look at the code below > and explain how I > generate the normals - so that I can light these > walls that im creating. > I used to generate geomtery differently and then use > a normal > generator...but I don't know how to apply that to a > quad array etc > Any help would be appreciated, > > Thanks... > > public void buildWall(int from, int to) { > QuadArray plane = new QuadArray(4, > GeometryArray.COORDINATES > | > GeometryArray.TEXTURE_COORDINATE_2); > > Point3f[] pts = new Point3f[4]; > > plane.setCoordinate(0, gridPoints[from]); > > plane.setCoordinate(1, gridPoints[to]); > > float x1 = gridPoints[to].x; > float y1 = gridPoints[to].y; > float z1 = gridPoints[to].z; > plane.setCoordinate(2, new Point3f(x1, y1 + > height, z1)); > > float x = gridPoints[from].x; > float y = gridPoints[from].y; > float z = gridPoints[from].z; > plane.setCoordinate(3, new Point3f(x, y + > height, z)); > > TexCoord2f q = new TexCoord2f(); > q.set(0.0f, 0.0f); > plane.setTextureCoordinate(0, 0, q); > q.set(1.0f, 0.0f); > plane.setTextureCoordinate(0, 1, q); > q.set(1.0f, 1.0f); > plane.setTextureCoordinate(0, 2, q); > q.set(0.0f, 1.0f); > plane.setTextureCoordinate(0, 3, q); > > Shape3D wall = new Shape3D(); > > wall.setGeometry(plane); > > Appearance appear = new Appearance(); > appear.setMaterial(new Material()); > > //NormalGenerator ng = new NormalGenerator(); > > //ColoringAttributes redColoring = new > ColoringAttributes(red, > ColoringAttributes.SHADE_FLAT); > //appear.setColoringAttributes(redColoring); > > appear.setPolygonAttributes(poly); > > TextureLoader texLoader = new > TextureLoader("bricks.jpg", null); > Texture2D texture = (Texture2D) > texLoader.getTexture(); > > TextureAttributes texAttr = new > TextureAttributes(); > > texAttr.setTextureMode(TextureAttributes.MODULATE); > > //appear.setTexture(texture); > //appear.setTextureAttributes(texAttr); > > wall.setAppearance(appear); > > wallGroup.addChild(wall); > } > > > > > ******************************************** > Ben Logan - Graduate Software Engineer > RCID > Stephenson Building > Newcastle Upon Tyne > NE1 7RU > www.rcid.ncl.ac.uk > ******************************************** > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] > and include in the body > of the message "signoff JAVA3D-INTEREST". For > general help, send email to > [EMAIL PROTECTED] and include in the body of the > message "help". _______________________________________________________________________ Desafio AntiZona: participe do jogo de perguntas e respostas que vai dar um Renault Clio, computadores, cāmeras digitais, videogames e muito mais! www.cade.com.br/antizona =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".